diff options
Diffstat (limited to 'board')
-rw-r--r-- | board/board.py | 55 |
1 files changed, 36 insertions, 19 deletions
diff --git a/board/board.py b/board/board.py index b6bd25b..33d2ab3 100644 --- a/board/board.py +++ b/board/board.py @@ -7,36 +7,44 @@ class Board(): """ Board - Luokka joka pitää huolen pelilaudasta ja siihen kohdistuvista siirroista. """ - def __init__(self, size = 9, bombs = 10): + def __init__(self, width = 9, height = 9, bombs = 10): # Lauta pitää olla vähintään 2x2, jotta on jotain pelattavaa - size = 2 if size < 2 else size - size = 50 if size > 50 else size - self.size = size + #size = 2 if size < 2 else size + #size = 50 if size > 50 else size + #self.size = size + width = 2 if width < 2 else width + width = 50 if width > 50 else width + self.width = width + + height = 2 if height < 2 else height + height = 50 if height > 50 else height + self.height = height # Pommeja pitää olla vähintään yksi, kuten tyhjiäkin - bombs = size*size*size//100 if bombs < 1 else bombs - bombs = size*size-1 if bombs>=size*size else bombs + #bombs = size*size*size//100 if bombs < 1 else bombs + bombs = width*height-1 if bombs>=width*height else bombs bombs = 1 if bombs == 0 else bombs self.bombs = bombs self.tiles = [] self.masked = [] - self.initialize_tiles( size ) + self.initialize_tiles() self.randomize_bombs( bombs ) self.calculate_neighbours() - def initialize_tiles(self, size): + def initialize_tiles(self): """ alustaa pelilaudan matriisit """ - self.tiles = [[0 for _ in range(size)] for _ in range(size)] - self.masked = [[12 for _ in range(size)] for _ in range(size)] + w, h = self.width, self.height + self.tiles = [[0 for _ in range(h)] for _ in range(w)] + self.masked = [[12 for _ in range(h)] for _ in range(w)] def randomize_bombs(self, bomb_count): """ arpoo pelilaudalle pommit """ for _ in range(bomb_count): while True: - x, y = randrange(0,self.size), randrange(0,self.size) + x, y = randrange(0,self.width), randrange(0,self.height) if self.tiles[x][y] != 0: continue self.tiles[x][y]=9 @@ -45,8 +53,8 @@ class Board(): def calculate_neighbours(self): """ laskee naapurissa olevien pommien määrät valmiiksi laudalle """ - for y in range(self.size): - for x in range(self.size): + for y in range(self.height): + for x in range(self.width): if self.tiles[x][y] == 9: continue neighbouring_bombs = 0 @@ -58,7 +66,7 @@ class Board(): def invalid_coordinates(self, x, y): """ onko koordinaatit pelilaudan ulkopuolella """ - return x < 0 or x >= self.size or y < 0 or y >= self.size + return x < 0 or x >= self.width or y < 0 or y >= self.height def get_neighbours_coords(self, x, y, include_home = False): @@ -82,8 +90,8 @@ class Board(): def get_view(self): """ antaa matriisin nykyisestä pelinäkymästä """ view = deepcopy(self.masked) - for y in range(self.size): - for x in range(self.size): + for y in range(self.height): + for x in range(self.width): if not view[x][y]: view[x][y]=self.tiles[x][y] return view @@ -91,8 +99,8 @@ class Board(): def is_winning(self): """ tarkistaa onko peli voitettu """ - for y in range(self.size): - for x in range(self.size): + for y in range(self.height): + for x in range(self.width): if self.tiles[x][y] == 9: if not self.masked[x][y]: return False @@ -167,4 +175,13 @@ class Board(): def reveal(self): """ näytä koko lauta """ - self.masked = [[0 for _ in range(self.size)] for _ in range(self.size)] + w, h = self.width, self.height + self.masked = [[0 for _ in range(h)] for _ in range(w)] + + def get_width(self): + """ palauttaa laudan leveyden """ + return self.width + + def get_height(self): + """ palauttaa laudan korkeuden """ + return self.height |