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-rw-r--r--tests/test_board.py295
1 files changed, 0 insertions, 295 deletions
diff --git a/tests/test_board.py b/tests/test_board.py
deleted file mode 100644
index 37a2d54..0000000
--- a/tests/test_board.py
+++ /dev/null
@@ -1,295 +0,0 @@
-""" tests/test_board.py - Testit pelilaudalle """
-
-import unittest
-from board import Board, Level, LevelSpecs
-
-
-def matrix_equals(m1, m2):
- """ matrix_equals - apufunktio testaa onko matriisit samat """
- if len(m1)!=len(m2):
- return False
- # pylint: disable = consider-using-enumerate
- for i in range(len(m1)):
- if m1[i] != m2[i]:
- return False
- return True
-
-def matrix_swap_xy(m):
- """ matrix_swap_xy - palauttaa matriisin korvattu x -> y ja y -> x """
- if not m:
- return None
- w, h = len(m[0]), len(m)
- ret_m = [[0 for _ in range(h)] for _ in range(w)]
- for y in range(h):
- for x in range(w):
- ret_m[x][y]=m[y][x]
- return ret_m
-
-
-class TestBoardClass(unittest.TestCase):
- """ pelilauden testit kattava luokka """
-
- def test_init_works_and_defaults_beginner(self):
- """ pelilautaolion luominen onnistuu ja defaulttaa aloittelijaksi """
- b = Board()
- self.assertEqual(b.get_width(), LevelSpecs[Level.BEGINNER][0])
- self.assertEqual(b.get_height(), LevelSpecs[Level.BEGINNER][1])
- self.assertEqual(b.get_mines(), LevelSpecs[Level.BEGINNER][2])
- self.assertTrue(b.get_width()>0)
-
-
- def test_init_with_level(self):
- """ olion luominen onnistuu vaikeustasolla"""
- b = Board(level=Level.EXPERT)
- self.assertEqual(b.get_width(), LevelSpecs[Level.EXPERT][0])
- self.assertEqual(b.get_height(), LevelSpecs[Level.EXPERT][1])
- self.assertEqual(b.get_mines(), LevelSpecs[Level.EXPERT][2])
-
-
- def test_init_with_custom_dimentions(self):
- """ mukautetun kentän luominen onnistuu """
- b = Board(width=13, height=14, mines=15)
- self.assertEqual(b.get_width(), 13)
- self.assertEqual(b.get_height(), 14)
- self.assertEqual(b.get_mines(), 15)
- b = Board(width=22, height=12)
- self.assertEqual(b.get_width(), 22)
- self.assertEqual(b.get_height(), 12)
- self.assertEqual(b.get_mines(), 22)
-
-
- def test_init_with_incorect_dimensions(self):
- """ luominen ei saa onnitua mahdottomilla mitoilla """
- b = Board(width=1, height=999, mines=0)
- self.assertEqual(b.get_width(), LevelSpecs[Level.BEGINNER][0])
- self.assertEqual(b.get_height(), LevelSpecs[Level.BEGINNER][1])
- self.assertEqual(b.get_mines(), LevelSpecs[Level.BEGINNER][2])
-
-
- def test_init_with_valid_board(self):
- """ Pelilaudan luominen onnistuu kelvollisella asettelulla """
- t = [
- [0,0,0,0],
- [0,0,0,1],
- [0,0,0,0]
- ]
- b = Board(board = t)
- self.assertEqual(b.get_width(), 4)
- self.assertEqual(b.get_height(), 3)
- self.assertEqual(b.get_mines(), 1)
-
-
- def test_init_with_invalid_board(self):
- """ Yritetään luoda peli kelvottomalla laudalla """
- t = [
- [0,0,0,0,0],
- [0,0,0,1],
- [0,0,0,0,0]
- ]
- b = Board(board = t)
- # Resetoituihan aloittelijan lauta
- self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name())
-
- t = [
- [0,1,0,0,0],
- ]
- b = Board(board = t)
- self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name())
-
- t = [
- [0,0,0,0],
- [0,0,0,0],
- [0,0,0,0]
- ]
- b = Board(board = t)
- self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name())
-
- t = [
- [1,1,1],
- [1,1,1],
- [1,1,1]
- ]
- b = Board(board = t)
- self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name())
-
-
- def test_tiles_and_masks_ok(self):
- """ Luohan luokka sisäiset laatat ja maskit oikein """
- # pylint: disable = protected-access
- t = [
- [0,0,0,0],
- [0,0,0,1],
- [0,0,0,0]
- ]
- b = Board(board = t)
- self.assertEqual(b.get_width(), 4)
- self.assertEqual(b.get_height(), 3)
- self.assertEqual(b.get_mines(), 1)
-
- # testataan onko laatat tallennettu oikein luokkaan
- t = matrix_swap_xy([
- [0,0,1,1],
- [0,0,1,9],
- [0,0,1,1]
- ])
- self.assertTrue(matrix_equals(b._Board__tiles, t))
-
- # onko maksit asetettu oikein
- t = matrix_swap_xy([
- [12,12,12,12],
- [12,12,12,12],
- [12,12,12,12]
- ])
- self.assertTrue(matrix_equals(b._Board__masked, t))
-
-
- def test_get_view_and_guess(self):
- """ laudan näkymä on oikein senkin jälkeen kun on arvattu """
-
- t = [
- [0,0,1],
- [0,0,0],
- [0,0,0]
- ]
- b = Board(board=t)
-
- # Antaahan pelikenttä pelkkää maskia aluksi
- t = matrix_swap_xy([
- [12,12,12],
- [12,12,12],
- [12,12,12]
- ])
- self.assertTrue(matrix_equals(b.get_view(), t))
-
- # avataan yläkulma -> palatuu True
- self.assertTrue(b.guess(0,0))
-
- # onko näkymä nyt oikein
- t = matrix_swap_xy([
- [0,1,12],
- [0,1,1],
- [0,0,0]
- ])
- self.assertTrue(matrix_equals(b.get_view(), t))
-
- # avataan alakulma jossa miina -> palautuu False
- self.assertFalse(b.guess(2,0))
-
-
- def test_is_winning(self):
- """ toimiiko voittotilanteen tunnistus """
-
- t = [
- [0,1],
- [0,0],
- ]
- b = Board(board=t)
- self.assertFalse(b.is_winning())
-
- # Avataan ruutu jolla ei tule viellä voittoa
- t = matrix_swap_xy([
- [1,12],
- [12,12]
- ])
- self.assertTrue(b.guess(0,0))
- self.assertTrue(matrix_equals(b.get_view(), t))
- self.assertFalse(b.is_winning())
-
- # Avataan loputkin ruudut, jolloin pitäisi voittaa
- t = matrix_swap_xy([
- [1,12],
- [1,1]
- ])
- self.assertTrue(b.guess(0,1))
- self.assertTrue(b.guess(1,1))
- self.assertTrue(matrix_equals(b.get_view(), t))
- self.assertTrue(b.is_winning())
-
- # Lupuksi avataan miina jolloin voittoa ei enää pitäisi olla
- t = matrix_swap_xy([
- [1,9],
- [1,1]
- ])
- self.assertFalse(b.guess(1,0))
- self.assertTrue(matrix_equals(b.get_view(), t))
- self.assertFalse(b.is_winning())
-
-
- def test_error_conditions_in_guess(self):
- """ ruudun avaus alueen ulkopuolelta tai avatussa ruudussa ei onnistu"""
- t = [
- [0,1],
- [0,0],
- ]
- b = Board(board=t)
- self.assertFalse(b.guess(2,2))
- self.assertTrue(b.guess(0,0))
- self.assertFalse(b.guess(0,0))
-
-
- def test_get_mask(self):
- """ maski annetaan oikein """
- t = [
- [1,0],
- [0,0],
- ]
- b = Board(board=t)
- self.assertEqual(b.get_mask(1,0), 12)
- self.assertTrue(b.guess(1,0))
- self.assertFalse(b.get_mask(1,0))
-
-
- def test_flag(self):
- """ ruudun lipun vaihto ja asetus toimii """
- t = [
- [0,0],
- [0,1],
- ]
- b = Board(board=t)
- self.assertEqual(b.get_mask(0,0), 12)
- self.assertTrue(b.flag(0,0))
- self.assertEqual(b.get_mask(0,0), 13)
- self.assertTrue(b.flag(0,0))
- self.assertEqual(b.get_mask(0,0), 10)
- self.assertTrue(b.flag(0,0))
- self.assertEqual(b.get_mask(0,0), 11)
- self.assertTrue(b.flag(0,0))
- self.assertEqual(b.get_mask(0,0), 12)
- self.assertTrue(b.flag(0,0,10))
- self.assertEqual(b.get_mask(0,0), 10)
-
-
- def test_flag_error_conditions(self):
- """ liputus ei onnistu jos avattu, alueen ulkopuolella, outo arvo """
- t = [
- [0,1],
- [1,1],
- ]
- b = Board(board=t)
- self.assertFalse(b.flag(0,0,6)) # Lippu jota ei ole
- self.assertFalse(b.flag(2,2)) # Alueen ulkopuolella
- self.assertTrue(b.guess(0,0))
- self.assertFalse(b.flag(0,0)) # Avattu laatta
-
-
- def test_reveal(self):
- """ paljastuksen jälkeen näkyy laatat sellaisenaan """
- t = [
- [0,1],
- [1,1],
- ]
- b = Board(board=t)
- b.reveal()
- t = matrix_swap_xy([
- [3,9],
- [9,9]
- ])
- self.assertTrue(matrix_equals(b.get_view(), t))
-
-
- def test_get_level_name(self):
- """ Testataan että nykyinen vaikeustaso palautuu oikein """
- b = Board(level=Level.INTERMEDIATE)
- self.assertIn(LevelSpecs[Level.INTERMEDIATE][3], b.get_level_name())
- b = Board(level=Level.INTERMEDIATE, width=25, mines=2)
- self.assertIn("Mukautettu", b.get_level_name())