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Diffstat (limited to 'tests/test_board.py')
-rw-r--r-- | tests/test_board.py | 295 |
1 files changed, 0 insertions, 295 deletions
diff --git a/tests/test_board.py b/tests/test_board.py deleted file mode 100644 index 37a2d54..0000000 --- a/tests/test_board.py +++ /dev/null @@ -1,295 +0,0 @@ -""" tests/test_board.py - Testit pelilaudalle """ - -import unittest -from board import Board, Level, LevelSpecs - - -def matrix_equals(m1, m2): - """ matrix_equals - apufunktio testaa onko matriisit samat """ - if len(m1)!=len(m2): - return False - # pylint: disable = consider-using-enumerate - for i in range(len(m1)): - if m1[i] != m2[i]: - return False - return True - -def matrix_swap_xy(m): - """ matrix_swap_xy - palauttaa matriisin korvattu x -> y ja y -> x """ - if not m: - return None - w, h = len(m[0]), len(m) - ret_m = [[0 for _ in range(h)] for _ in range(w)] - for y in range(h): - for x in range(w): - ret_m[x][y]=m[y][x] - return ret_m - - -class TestBoardClass(unittest.TestCase): - """ pelilauden testit kattava luokka """ - - def test_init_works_and_defaults_beginner(self): - """ pelilautaolion luominen onnistuu ja defaulttaa aloittelijaksi """ - b = Board() - self.assertEqual(b.get_width(), LevelSpecs[Level.BEGINNER][0]) - self.assertEqual(b.get_height(), LevelSpecs[Level.BEGINNER][1]) - self.assertEqual(b.get_mines(), LevelSpecs[Level.BEGINNER][2]) - self.assertTrue(b.get_width()>0) - - - def test_init_with_level(self): - """ olion luominen onnistuu vaikeustasolla""" - b = Board(level=Level.EXPERT) - self.assertEqual(b.get_width(), LevelSpecs[Level.EXPERT][0]) - self.assertEqual(b.get_height(), LevelSpecs[Level.EXPERT][1]) - self.assertEqual(b.get_mines(), LevelSpecs[Level.EXPERT][2]) - - - def test_init_with_custom_dimentions(self): - """ mukautetun kentän luominen onnistuu """ - b = Board(width=13, height=14, mines=15) - self.assertEqual(b.get_width(), 13) - self.assertEqual(b.get_height(), 14) - self.assertEqual(b.get_mines(), 15) - b = Board(width=22, height=12) - self.assertEqual(b.get_width(), 22) - self.assertEqual(b.get_height(), 12) - self.assertEqual(b.get_mines(), 22) - - - def test_init_with_incorect_dimensions(self): - """ luominen ei saa onnitua mahdottomilla mitoilla """ - b = Board(width=1, height=999, mines=0) - self.assertEqual(b.get_width(), LevelSpecs[Level.BEGINNER][0]) - self.assertEqual(b.get_height(), LevelSpecs[Level.BEGINNER][1]) - self.assertEqual(b.get_mines(), LevelSpecs[Level.BEGINNER][2]) - - - def test_init_with_valid_board(self): - """ Pelilaudan luominen onnistuu kelvollisella asettelulla """ - t = [ - [0,0,0,0], - [0,0,0,1], - [0,0,0,0] - ] - b = Board(board = t) - self.assertEqual(b.get_width(), 4) - self.assertEqual(b.get_height(), 3) - self.assertEqual(b.get_mines(), 1) - - - def test_init_with_invalid_board(self): - """ Yritetään luoda peli kelvottomalla laudalla """ - t = [ - [0,0,0,0,0], - [0,0,0,1], - [0,0,0,0,0] - ] - b = Board(board = t) - # Resetoituihan aloittelijan lauta - self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name()) - - t = [ - [0,1,0,0,0], - ] - b = Board(board = t) - self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name()) - - t = [ - [0,0,0,0], - [0,0,0,0], - [0,0,0,0] - ] - b = Board(board = t) - self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name()) - - t = [ - [1,1,1], - [1,1,1], - [1,1,1] - ] - b = Board(board = t) - self.assertIn(LevelSpecs[Level.BEGINNER][3], b.get_level_name()) - - - def test_tiles_and_masks_ok(self): - """ Luohan luokka sisäiset laatat ja maskit oikein """ - # pylint: disable = protected-access - t = [ - [0,0,0,0], - [0,0,0,1], - [0,0,0,0] - ] - b = Board(board = t) - self.assertEqual(b.get_width(), 4) - self.assertEqual(b.get_height(), 3) - self.assertEqual(b.get_mines(), 1) - - # testataan onko laatat tallennettu oikein luokkaan - t = matrix_swap_xy([ - [0,0,1,1], - [0,0,1,9], - [0,0,1,1] - ]) - self.assertTrue(matrix_equals(b._Board__tiles, t)) - - # onko maksit asetettu oikein - t = matrix_swap_xy([ - [12,12,12,12], - [12,12,12,12], - [12,12,12,12] - ]) - self.assertTrue(matrix_equals(b._Board__masked, t)) - - - def test_get_view_and_guess(self): - """ laudan näkymä on oikein senkin jälkeen kun on arvattu """ - - t = [ - [0,0,1], - [0,0,0], - [0,0,0] - ] - b = Board(board=t) - - # Antaahan pelikenttä pelkkää maskia aluksi - t = matrix_swap_xy([ - [12,12,12], - [12,12,12], - [12,12,12] - ]) - self.assertTrue(matrix_equals(b.get_view(), t)) - - # avataan yläkulma -> palatuu True - self.assertTrue(b.guess(0,0)) - - # onko näkymä nyt oikein - t = matrix_swap_xy([ - [0,1,12], - [0,1,1], - [0,0,0] - ]) - self.assertTrue(matrix_equals(b.get_view(), t)) - - # avataan alakulma jossa miina -> palautuu False - self.assertFalse(b.guess(2,0)) - - - def test_is_winning(self): - """ toimiiko voittotilanteen tunnistus """ - - t = [ - [0,1], - [0,0], - ] - b = Board(board=t) - self.assertFalse(b.is_winning()) - - # Avataan ruutu jolla ei tule viellä voittoa - t = matrix_swap_xy([ - [1,12], - [12,12] - ]) - self.assertTrue(b.guess(0,0)) - self.assertTrue(matrix_equals(b.get_view(), t)) - self.assertFalse(b.is_winning()) - - # Avataan loputkin ruudut, jolloin pitäisi voittaa - t = matrix_swap_xy([ - [1,12], - [1,1] - ]) - self.assertTrue(b.guess(0,1)) - self.assertTrue(b.guess(1,1)) - self.assertTrue(matrix_equals(b.get_view(), t)) - self.assertTrue(b.is_winning()) - - # Lupuksi avataan miina jolloin voittoa ei enää pitäisi olla - t = matrix_swap_xy([ - [1,9], - [1,1] - ]) - self.assertFalse(b.guess(1,0)) - self.assertTrue(matrix_equals(b.get_view(), t)) - self.assertFalse(b.is_winning()) - - - def test_error_conditions_in_guess(self): - """ ruudun avaus alueen ulkopuolelta tai avatussa ruudussa ei onnistu""" - t = [ - [0,1], - [0,0], - ] - b = Board(board=t) - self.assertFalse(b.guess(2,2)) - self.assertTrue(b.guess(0,0)) - self.assertFalse(b.guess(0,0)) - - - def test_get_mask(self): - """ maski annetaan oikein """ - t = [ - [1,0], - [0,0], - ] - b = Board(board=t) - self.assertEqual(b.get_mask(1,0), 12) - self.assertTrue(b.guess(1,0)) - self.assertFalse(b.get_mask(1,0)) - - - def test_flag(self): - """ ruudun lipun vaihto ja asetus toimii """ - t = [ - [0,0], - [0,1], - ] - b = Board(board=t) - self.assertEqual(b.get_mask(0,0), 12) - self.assertTrue(b.flag(0,0)) - self.assertEqual(b.get_mask(0,0), 13) - self.assertTrue(b.flag(0,0)) - self.assertEqual(b.get_mask(0,0), 10) - self.assertTrue(b.flag(0,0)) - self.assertEqual(b.get_mask(0,0), 11) - self.assertTrue(b.flag(0,0)) - self.assertEqual(b.get_mask(0,0), 12) - self.assertTrue(b.flag(0,0,10)) - self.assertEqual(b.get_mask(0,0), 10) - - - def test_flag_error_conditions(self): - """ liputus ei onnistu jos avattu, alueen ulkopuolella, outo arvo """ - t = [ - [0,1], - [1,1], - ] - b = Board(board=t) - self.assertFalse(b.flag(0,0,6)) # Lippu jota ei ole - self.assertFalse(b.flag(2,2)) # Alueen ulkopuolella - self.assertTrue(b.guess(0,0)) - self.assertFalse(b.flag(0,0)) # Avattu laatta - - - def test_reveal(self): - """ paljastuksen jälkeen näkyy laatat sellaisenaan """ - t = [ - [0,1], - [1,1], - ] - b = Board(board=t) - b.reveal() - t = matrix_swap_xy([ - [3,9], - [9,9] - ]) - self.assertTrue(matrix_equals(b.get_view(), t)) - - - def test_get_level_name(self): - """ Testataan että nykyinen vaikeustaso palautuu oikein """ - b = Board(level=Level.INTERMEDIATE) - self.assertIn(LevelSpecs[Level.INTERMEDIATE][3], b.get_level_name()) - b = Board(level=Level.INTERMEDIATE, width=25, mines=2) - self.assertIn("Mukautettu", b.get_level_name()) |