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-rw-r--r--tui/static.py76
1 files changed, 0 insertions, 76 deletions
diff --git a/tui/static.py b/tui/static.py
deleted file mode 100644
index 60442c0..0000000
--- a/tui/static.py
+++ /dev/null
@@ -1,76 +0,0 @@
-""" tui/static.py - Staattiset määritykset tui:ssa tarvittaville jutuille. """
-from enum import Enum
-from dataclasses import dataclass
-from board import Tile
-
-class Action(Enum):
- """ tominnot, joita voidaan saada palautusrvona """
- QUIT = 0 # Pelin lopetus
- OPEN = 1 # Ruudun avaaminen
- FLAG = 2 # Ruudun liputus
- HINT = 3 # Anna vihjeet
- AUTO = 4 # Pelaa automaattisesti
- LEFT = 5 # Liikkumiset...
- RIGHT = 6
- UP = 7
- DOWN = 8
- TOP = 9
- BOTTOM = 10
- BEGIN = 11
- END = 12
- NOOP = 13 # ei mitään - tarvitaan, ettei mätsää ansikoodeja esciin
- MINE = 14 # merkkaa pommi
- SAFE = 15 # merkkaa turvallinen
-
-# ActionKeys - Ohjelma vertaa syötteen alkua näihin ja palauttaa ekan
-ActionKeys = {
- "\033[A": Action.UP, "\033[D": Action.LEFT,
- "\033[C": Action.RIGHT, '\033[B': Action.DOWN, "\033[5~": Action.TOP,
- "\033[6~": Action.BOTTOM, "\033[7~": Action.BEGIN,"\033[8~": Action.END,
- "\033[": Action.NOOP, "\033": Action.QUIT, "t": Action.SAFE,
- "w": Action.UP, "a": Action.LEFT, "s": Action.DOWN,
- "d": Action.RIGHT, " ": Action.OPEN, "\n": Action.OPEN,
- "l": Action.QUIT, "?": Action.HINT, "b": Action.HINT,
- "f": Action.FLAG, "q": Action.QUIT, "m": Action.MINE,
- "\t": Action.FLAG, "9": Action.MINE, "0": Action.SAFE
-}
-
-KEY_DESCRIPTIONS = """Näppäinasettelu:
-
- YLÖS, ALAS, VASEN, OIKEA, PGDN, PGUP, HOME, END, w, a, s, d
- Kursorin liikuttaminen pelilaudalla
-
- ENTER, SPACE Avaa laatta
-
- f, TAB Vaihda laatan merkintää
- m, 9 Merkitse miinaksi
- t, 0 Merkitse turvalliseksi
-
- ?, b Vihje tekoälyltä
-
- l, q, ESC Pelin lopetus
-"""
-
-@dataclass
-class TileType:
- """ ruututyyppien tallennusmuotojen kuvaus"""
- text: str # Teksti
- colors: [] # Lista (väri, tausta) pareja tekstin kaunistamiseen
-
-
-TileTypes = {
- Tile.BLANK: TileType( "[ ]", [(0x7,0), (0x7,0), (0x7,0)] ),
- Tile.ONE: TileType( "[1]", [(0xA,0), (0xA,0), (0xA,0)] ),
- Tile.TWO: TileType( "[2]", [(0xB,0), (0xB,0), (0xB,0)] ),
- Tile.THREE: TileType( "[3]", [(0xD,0), (0xD,0), (0xD,0)] ),
- Tile.FOUR: TileType( "[4]", [(0x9,0), (0x9,0), (0x9,0)] ),
- Tile.FIVE: TileType( "[5]", [(0x9,0), (0x9,0), (0x9,0)] ),
- Tile.SIX: TileType( "[6]", [(0x9,0), (0x9,0), (0x9,0)] ),
- Tile.SEVEN: TileType( "[7]", [(0x9,0), (0x9,0), (0x9,0)] ),
- Tile.EIGHT: TileType( "[8]", [(0x9,0), (0x9,0), (0x9,0)] ),
- Tile.MINE: TileType( "[@]", [(0xF,1), (0xF,1), (0xF,1)] ),
- Tile.FLAG_MINE: TileType( "[×]", [(0x8,7), (0x1,7), (0x8,7)] ),
- Tile.FLAG_FREE: TileType( "[•]", [(0x8,7), (0x2,7), (0x8,7)] ),
- Tile.UNOPENED: TileType( "[#]", [(0x8,7), (0x8,7), (0x8,7)] ),
- Tile.FLAG_UNKNOWN: TileType( "[?]", [(0x8,7), (0x0,7), (0x8,7)] )
-}