From 822d89c50a70277186f5c845e4341236548c16b7 Mon Sep 17 00:00:00 2001 From: Aineopintojen-harjoitustyo-Algoritmit-j Date: Sun, 14 Jan 2024 13:07:08 +0200 Subject: Moving game logic to game/game.py. --- game/game.py | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 game/game.py (limited to 'game') diff --git a/game/game.py b/game/game.py new file mode 100644 index 0000000..91c240f --- /dev/null +++ b/game/game.py @@ -0,0 +1,37 @@ +""" game/game.py - pelin etenemiseen liittyvä ohjaus """ +from tui.tui import Action + +class Game: + """ Game - peli """ + def __init__(self, board, ui): + self.board = board + self.ui = ui + self.x, self.y = self.ui.game_begin(self.board.size) + + + def __del__(self): + self.board.reveal() + self.ui.game_end(self.board.get_view()) + + + def next(self): + """ seuraava kiitos vai jotain muuta? """ + action, self.x, self.y = self.ui.matrix_selector( + self.board.get_view(), self.x, self.y + ) + match action: + case Action.QUIT: + return False + case Action.OPEN: + if self.board.get_mask(self.x, self.y): + if not self.board.make_guess(self.x, self.y): + self.ui.game_over( + self.board.get_view(), self.x, self.y + ) + return False + if self.board.is_winning(): + self.ui.game_win(self.board.get_view(), self.x, self.y) + return False + case Action.FLAG: + self.board.flag_tile(self.x, self.y) + return True -- cgit v1.2.3