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authorViljami Ilola <+@hix.fi>2024-03-27 15:06:36 +0200
committerViljami Ilola <+@hix.fi>2024-03-27 15:06:36 +0200
commit61a1248e340d1c87a6c4e7dec77f1089984b87b6 (patch)
tree04165f605169b72aba0d83e507927ad933e7fddd
parent70c4a0e3de169d37ae1d53868d2eaa916b89034f (diff)
slicing reduces score
-rw-r--r--src/sliceitoff/game/gameplay.py1
-rw-r--r--src/sliceitoff/screens/welcome.py18
-rw-r--r--src/sliceitoff/stats/stats.py5
3 files changed, 15 insertions, 9 deletions
diff --git a/src/sliceitoff/game/gameplay.py b/src/sliceitoff/game/gameplay.py
index e1f17ab..028536c 100644
--- a/src/sliceitoff/game/gameplay.py
+++ b/src/sliceitoff/game/gameplay.py
@@ -24,6 +24,7 @@ class Gameplay:
4_000)
if not zap_sprite:
return False
+ Stats.add_score(-500)
if pygame.sprite.spritecollideany(zap_sprite, self.enemies):
if Stats.lose_life():
return True
diff --git a/src/sliceitoff/screens/welcome.py b/src/sliceitoff/screens/welcome.py
index 4f5eb2b..f3fd25e 100644
--- a/src/sliceitoff/screens/welcome.py
+++ b/src/sliceitoff/screens/welcome.py
@@ -2,19 +2,19 @@ from text import TextPage
def welcome_screen():
return TextPage(
- " Slice it off!\n"
+ " Slice it off!\n"
" \n"
" Your mission:\n"
- " * Slice area to target\n"
- " * Slice no-one\n"
+ " * Slice area to 20%\n"
+ " * Slice no-one\n"
"\n"
" Gain score by:\n"
- " * Keeping herd together\n"
- " * Not slicing unnecessarily\n"
- " * Making area even smaller\n"
- " * Not losing lives\n"
- " * Being fast\n"
- " * Leveling up\n",
+ " * Keeping herd together\n"
+ " * Not slicing unnecessarily\n"
+ " * Making area even smaller\n"
+ " * Not losing lives\n"
+ " * Being fast\n"
+ " * Leveling up\n",
font = 'computer',
size = (8_000, 16_000),
grid = (9_000, 16_000) )
diff --git a/src/sliceitoff/stats/stats.py b/src/sliceitoff/stats/stats.py
index 4024e53..79da2c9 100644
--- a/src/sliceitoff/stats/stats.py
+++ b/src/sliceitoff/stats/stats.py
@@ -32,6 +32,11 @@ class Stats:
def lose_life():
__class__.lives -= 1
return not __class__.lives
+
+ @staticmethod
+ def add_score(score_to_add):
+ __class__.score += score_to_add
+ __class__.score = max(0, __class__.score)
@staticmethod
def calc_bonus():