diff options
author | Viljami Ilola <+@hix.fi> | 2024-03-18 13:47:13 +0200 |
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committer | Viljami Ilola <+@hix.fi> | 2024-03-18 13:47:13 +0200 |
commit | b99e522de33bc97e193a51692db856f586921286 (patch) | |
tree | 2a2af315c14f84239997fc1b5fb98a332a396969 /src/sliceitoff/game/gameplay.py | |
parent | 417d1be24c398600600fa631c04c489c0cdd197d (diff) |
gameplay & level as separate class
Diffstat (limited to 'src/sliceitoff/game/gameplay.py')
-rw-r--r-- | src/sliceitoff/game/gameplay.py | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/sliceitoff/game/gameplay.py b/src/sliceitoff/game/gameplay.py new file mode 100644 index 0000000..fc0f52b --- /dev/null +++ b/src/sliceitoff/game/gameplay.py @@ -0,0 +1,29 @@ +import pygame + +class Gameplay: + def __init__(self, player = None, field = None): + self.player = player + self.field = field + + def step(self): + for event in pygame.event.get(): + match event.type: + case pygame.KEYDOWN: + match event.key: + case pygame.K_ESCAPE | pygame.K_q: + return True + case pygame.K_SPACE: + if self.player.fire_lazer(): + return True + case pygame.QUIT: + return True + case pygame.MOUSEMOTION: + self.player.set_position(pygame.mouse.get_pos()) + case pygame.MOUSEBUTTONDOWN: + self.player.set_position(pygame.mouse.get_pos()) + if event.button == 1: + if self.player.fire_lazer(): + return True + if event.button == 3: + self.player.set_direction() + return False |