diff options
author | Viljami Ilola <+@hix.fi> | 2024-03-23 21:02:56 +0200 |
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committer | Viljami Ilola <+@hix.fi> | 2024-03-23 21:02:56 +0200 |
commit | 947df85053af2704ce1a17daf1fab13e273f0cc5 (patch) | |
tree | ece2e9e807e74988b36ec5fac0de7dcc9b4efca2 /src/sliceitoff/game/gameplay.py | |
parent | 87cd7293498d6b30389e056a59b2e69eb7b3a418 (diff) |
remove cross dependencies. moving logic towards game/...
Diffstat (limited to 'src/sliceitoff/game/gameplay.py')
-rw-r--r-- | src/sliceitoff/game/gameplay.py | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/sliceitoff/game/gameplay.py b/src/sliceitoff/game/gameplay.py index 6296a5a..e691b84 100644 --- a/src/sliceitoff/game/gameplay.py +++ b/src/sliceitoff/game/gameplay.py @@ -14,13 +14,14 @@ class Gameplay: self.status = status self.player = player self.field = field - self.field = enemies + self.enemies = enemies def fire(self): if self.player.fire_lazer(): - field.kill_if_not_colliding(enemies.sprites()) if Stats.lose_life(): return True + self.field.kill_if_not_colliding(self.enemies.sprites()) + self.field.update_stats() return Stats.percent < 20 def quit(self): |