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-rw-r--r--src/sliceitoff/game/hiscore.py44
1 files changed, 0 insertions, 44 deletions
diff --git a/src/sliceitoff/game/hiscore.py b/src/sliceitoff/game/hiscore.py
deleted file mode 100644
index 734ad5e..0000000
--- a/src/sliceitoff/game/hiscore.py
+++ /dev/null
@@ -1,44 +0,0 @@
-import pygame
-
-from screens import hiscore_screen
-
-class HiScore(pygame.sprite.Group):
- def __init__(self):
- super().__init__()
- self.add(hiscore_screen(""))
- self.name = ""
-
- def update(self, **kwargs):
- super().update(**kwargs)
-
- def step(self):
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- return False
- if event.type == pygame.KEYDOWN:
- if event.key in (
- pygame.K_ESCAPE,
- pygame.K_KP_ENTER,
- pygame.K_RETURN):
- return False
- if event.key in (
- pygame.K_RSHIFT,
- pygame.K_LSHIFT,
- pygame.K_RCTRL,
- pygame.K_LCTRL,
- pygame.K_RALT,
- pygame.K_LALT,
- pygame.K_RMETA,
- pygame.K_LMETA,
- pygame.K_LSUPER,
- pygame.K_RSUPER,
- pygame.K_SPACE):
- continue
- if event.key in (pygame.K_BACKSPACE, pygame.K_DELETE):
- self.name = self.name [:-1]
- elif pygame.key.name(event.key):
- self.name += pygame.key.name(event.key)[0].upper()
- self.name = self.name[:8]
- self.empty()
- self.add(hiscore_screen(self.name))
- return True