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-rw-r--r--src/sliceitoff/images/images.py32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/sliceitoff/images/images.py b/src/sliceitoff/images/images.py
deleted file mode 100644
index 7ae1f6d..0000000
--- a/src/sliceitoff/images/images.py
+++ /dev/null
@@ -1,32 +0,0 @@
-import os
-import pygame
-
-from display import Scaling
-
-DEBUG = os.getenv("DEBUG")
-
-class Images:
- surfaces = {}
-
- @staticmethod
- def reload_images(base_path):
- __class__.surfaces = {}
- filename_imagelist = os.path.join(base_path, "assets", "images.lst")
- with open( filename_imagelist ) as imagelist_file:
- for line in imagelist_file:
- name, *path = line.strip().split()
- filename = os.path.join(base_path, *path)
- if DEBUG:
- print(f"Loading images {name = }, {filename = }")
- image = pygame.image.load(filename)
- rgba = pygame.Surface.convert_alpha(image)
- scaled = pygame.transform.smoothscale_by(rgba, Scaling.factor*10)
- __class__.surfaces[name] = scaled
- return True
-
- @staticmethod
- def load_images(base_path):
- if __class__.surfaces:
- return False
- return __class__.reload_images(base_path)
- \ No newline at end of file