diff options
Diffstat (limited to 'src/sliceitoff/status/status.py')
| -rw-r--r-- | src/sliceitoff/status/status.py | 21 | 
1 files changed, 13 insertions, 8 deletions
| diff --git a/src/sliceitoff/status/status.py b/src/sliceitoff/status/status.py index ad3034c..bbe9a03 100644 --- a/src/sliceitoff/status/status.py +++ b/src/sliceitoff/status/status.py @@ -1,23 +1,28 @@ +""" status.status - The statusline bottom of screen showinf all stats """  import pygame -from stats import Stats  from text import TextPage  class Status(pygame.sprite.Group): -    def __init__(self): +    """ Statusline bottom of screen """ +    def __init__(self, stats = None):          super().__init__() +        self.stats = stats          self.old_srt = None      def update(self, **kwargs):          """ Rebuilds statusline if needed """          super().update(**kwargs) +        percent = int(self.stats.percent) +        if percent == 100: +            percent = 99          score_str = ( -                f"\xee\x12\xef{Stats.level:<2d}" -                f"\xec\x03\xef{Stats.lives:<2d}" -                f"\xed\x0e\xef{Stats.bonus // 1000:<3d}" -                f"\xe9\xfe\xef{99 if Stats.percent == 100 else int(Stats.percent):<3d}" -                f"\xea\x0f\xef{Stats.enemies-Stats.field_count:<3d}" -                f"{Stats.score:08d}") +                f"\xee\x12\xef{self.stats.level:<2d}" +                f"\xec\x03\xef{self.stats.lives:<2d}" +                f"\xed\x0e\xef{self.stats.bonus // 1000:<3d}" +                f"\xe9\xfe\xef{percent:<3d}" +                f"\xea\x0f\xef{self.stats.enemies-self.stats.field_count:<3d}" +                f"{self.stats.score:08d}")          if self.old_srt != score_str:              self.empty()              self.add( TextPage( |