Age | Commit message (Expand) | Author |
---|---|---|
2024-04-08 | main menu colors | Viljami Ilola |
2024-04-08 | background | Viljami Ilola |
2024-04-08 | instructions screens | Viljami Ilola |
2024-04-08 | initial highscores | Viljami Ilola |
2024-04-08 | new slicer image | Viljami Ilola |
2024-04-08 | refactor field slicer | Viljami Ilola |
2024-04-07 | exploding sprites and groups as their own. more refactoring. | Viljami Ilola |
2024-03-31 | mouse controls on main menu | Viljami Ilola |
2024-03-31 | mainloop | Viljami Ilola |
2024-03-31 | Mainmenu selector sprite group | Viljami Ilola |
2024-03-31 | mainmenu screen | Viljami Ilola |
2024-03-31 | python 3.10 and proper version number + lint | Viljami Ilola |
2024-03-30 | lint | Viljami Ilola |
2024-03-30 | bounching balls and more refactoring | Viljami Ilola |
2024-03-30 | refactor game.level | Viljami Ilola |
2024-03-30 | lint, refactor, doc, repeat | Viljami Ilola |
2024-03-30 | refactor enemies to add bounchers | Viljami Ilola |
2024-03-29 | docstrings | Viljami Ilola |
2024-03-29 | lint some more | Viljami Ilola |
2024-03-29 | docstring etc linting | Viljami Ilola |
2024-03-29 | Enemies to use update | Viljami Ilola |
2024-03-29 | refactor lettersrite and textpage; field explodes to letters | Viljami Ilola |
2024-03-29 | stats as object | Viljami Ilola |
2024-03-28 | fonts under text, more sprite.Groups | Viljami Ilola |
2024-03-28 | Show as sprite group with update | Viljami Ilola |
2024-03-28 | hiscores: loading, saving, screen | Viljami Ilola |
2024-03-28 | hiscore name - game.game | Viljami Ilola |
2024-03-28 | level-up screen colors | Viljami Ilola |
2024-03-27 | colored texts | Viljami Ilola |
2024-03-27 | slicing reduces score | Viljami Ilola |
2024-03-27 | on-screen instructions | Viljami Ilola |
2024-03-24 | scoring | Viljami Ilola |
2024-03-24 | enemies from cp437 | Viljami Ilola |
2024-03-24 | gameover, level x and level up screens | Viljami Ilola |
2024-03-23 | slicing partikles | Viljami Ilola |
2024-03-23 | effects | Viljami Ilola |
2024-03-23 | player through SingleGroup | Viljami Ilola |
2024-03-23 | remove cross dependencies. moving logic towards game/... | Viljami Ilola |
2024-03-23 | enemies as group | Viljami Ilola |
2024-03-23 | Field as sprite group. | Viljami Ilola |
2024-03-20 | exploding text | Viljami Ilola |
2024-03-20 | text to srites. cache scaled font sprites... | Viljami Ilola |
2024-03-18 | gameplay refactoring | Viljami Ilola |
2024-03-18 | stats, level_up, game_over | Viljami Ilola |
2024-03-18 | remove area after losing life | Viljami Ilola |
2024-03-18 | statusline | Viljami Ilola |
2024-03-18 | fonts from fnt-file | Viljami Ilola |
2024-03-18 | area percent calculation | Viljami Ilola |
2024-03-18 | gameplay & level as separate class | Viljami Ilola |
2024-03-18 | status have bonus | Viljami Ilola |