From b99e522de33bc97e193a51692db856f586921286 Mon Sep 17 00:00:00 2001 From: Viljami Ilola <+@hix.fi> Date: Mon, 18 Mar 2024 13:47:13 +0200 Subject: gameplay & level as separate class --- src/sliceitoff/game/game.py | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 src/sliceitoff/game/game.py (limited to 'src/sliceitoff/game/game.py') diff --git a/src/sliceitoff/game/game.py b/src/sliceitoff/game/game.py deleted file mode 100644 index 16c42b4..0000000 --- a/src/sliceitoff/game/game.py +++ /dev/null @@ -1,30 +0,0 @@ -import pygame -from pygame.locals import * - -class Game: - def __init__(self, player = None, field = None): - self.player = player - self.field = field - - def step(self): - for event in pygame.event.get(): - match event.type: - case pygame.KEYDOWN: - match event.key: - case pygame.K_ESCAPE | pygame.K_q: - return True - case pygame.K_SPACE: - if self.player.fire_lazer(): - return True - case pygame.QUIT: - return True - case pygame.MOUSEMOTION: - self.player.set_position(pygame.mouse.get_pos()) - case pygame.MOUSEBUTTONDOWN: - self.player.set_position(pygame.mouse.get_pos()) - if event.button == 1: - if self.player.fire_lazer(): - return True - if event.button == 3: - self.player.set_direction() - return False -- cgit v1.2.3