from pygame import ( init as pg_init, quit as pg_quit) from time import sleep from display import Display from status import Status from field import Field from images import images, load_images def main(): pg_init() display = Display() load_images() status = Status() field = Field() field.slice(20_000,20_000,True,1_000) field.slice(10_000,20_000,False,1_000) display.update( [ status.get_sprites(), field.get_sprites() ]) sleep(2) pg_quit() main()