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path: root/src/sliceitoff/game/game.py
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import pygame

class Game:
    def __init__(self, player = None, field = None):
        self.player = player
        self.field = field

    def step(self):
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                return True
            if event.type == pygame.MOUSEMOTION:
                self.player.set_position(pygame.mouse.get_pos())
            if event.type == pygame.MOUSEBUTTONDOWN:
                self.player.set_position(pygame.mouse.get_pos())
                if event.button == 1:
                    if self.player.fire_lazer():
                        return True
                if event.button == 3:
                    self.player.set_direction()
        return False