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path: root/src/sliceitoff/status/status.py
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import os
import pygame

from display import Scaling
from images import images

class LetterSprite(pygame.sprite.Sprite):
    def __init__(self, image, x, y):
        super().__init__()
        self.image = image
        self.rect = self.image.get_rect().move(x,y)
    

class Status():
    def __init__(self, scaling: Scaling = None):
        self.scaling = scaling if scaling else Scaling(50,0,0) 
        self.score = 6234823999
        self.health = 3
        self.updated = True
        self.sprites = pygame.sprite.Group()
        
        
    def __update_sprites(self):
        self.sprites.empty()
        y = 28000
        score_str="{:010d}".format(self.score)
        for letter, x in zip(score_str, range(30000,40000,1000)):
            self.sprites.add(LetterSprite(
                    images[f"letter_{letter}"],
                    x*self.scaling.scale+self.scaling.left,
                    y*self.scaling.scale+self.scaling.top))
        self.updated = False
        
    def add_score(self, score_to_add):
        self.updated = True
        self.score += score_to_add
        
    def get_sprites(self):
        if self.updated:
            self.__update_sprites()
        return self.sprites
        
    def __del__(self):
        pass