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import os
import pygame
from display import Scaling
from images import Images, Fonts
from stats import Stats
from text import TextPage
class Status():
def __init__(self):
self.sprites = pygame.sprite.Group()
def update(self, dt):
""" Update sprites basis of dt. dt = milliseconds from last update """
score_str = (
"\x12{:1d} \x03{:1d} \x0e{:02d} \xfe{:02d} "
"\x0f{:08d}").format(
Stats.level,
Stats.lives,
Stats.bonus // 1000,
99 if Stats.percent == 100 else int(Stats.percent),
Stats.score)
self.sprites = TextPage(
score_str,
pos = (0, 220_000),
size = (12_000, 0),
font = 'lcd')
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