diff options
author | Viljami Ilola <+@hix.fi> | 2024-03-18 13:05:58 +0200 |
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committer | Viljami Ilola <+@hix.fi> | 2024-03-18 13:05:58 +0200 |
commit | b00fe8fe50392a75529864fe03399fa3a0976143 (patch) | |
tree | 4f61dbc5b771605984bb3c34d0b8a423c8a8c24c /src/sliceitoff/__main__.py | |
parent | 8781f3b04dff7434d302f7606cdcb0d2c1523cf8 (diff) |
internal resolution x10. get rid of rest get_sprites functions
Diffstat (limited to 'src/sliceitoff/__main__.py')
-rw-r--r-- | src/sliceitoff/__main__.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/sliceitoff/__main__.py b/src/sliceitoff/__main__.py index 5fc766b..2da9aa8 100644 --- a/src/sliceitoff/__main__.py +++ b/src/sliceitoff/__main__.py @@ -35,15 +35,15 @@ def sliceitoff(): while True: dt = clock.tick(60) - for fun in (status, field): + for fun in (status, field, enemies): fun.update(dt) - + display.update( [ status.sprites, field.sprites, - enemies.get_sprites(), - player.get_sprites() + enemies.sprites, + player.sprites ]) if game.step(): |