diff options
author | Viljami Ilola <+@hix.fi> | 2024-04-26 12:08:06 +0300 |
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committer | Viljami Ilola <+@hix.fi> | 2024-04-26 12:08:06 +0300 |
commit | 54a17d969c85e150486e0960e90ab166e945c359 (patch) | |
tree | f76e57dddb2ad92fc043c48ea1bb118207b06c73 /src/sliceitoff/game/explodeout.py | |
parent | 2d94bb60ff2fea09097d0e33dfd8b92aeef55531 (diff) |
initial music
Diffstat (limited to 'src/sliceitoff/game/explodeout.py')
-rw-r--r-- | src/sliceitoff/game/explodeout.py | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/sliceitoff/game/explodeout.py b/src/sliceitoff/game/explodeout.py index 34bd9fe..6cebec5 100644 --- a/src/sliceitoff/game/explodeout.py +++ b/src/sliceitoff/game/explodeout.py @@ -1,6 +1,7 @@ """ game.explodeout - For showing explogind effect and waiting for a key """ import pygame +from sliceitoff.sfx import sfx from .anykey import anykey class ExplodeOutGroup(pygame.sprite.Group): @@ -31,4 +32,5 @@ class ExplodeOutGroup(pygame.sprite.Group): def do_fadeout(self): """ Just kicks off exploding phase """ + sfx.play("glass") self.explode = True |