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authorViljami Ilola <+@hix.fi>2024-03-29 14:53:59 +0200
committerViljami Ilola <+@hix.fi>2024-03-29 14:53:59 +0200
commit505ca2dead48d80b15f64f316218502bdc54daea (patch)
tree39f6e1e730b01472c72a412c693472e36d21180b /src/sliceitoff/game/level.py
parentc75093304fb09dcdee61ea36169074828b1e210d (diff)
Enemies to use update
Diffstat (limited to 'src/sliceitoff/game/level.py')
-rw-r--r--src/sliceitoff/game/level.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/sliceitoff/game/level.py b/src/sliceitoff/game/level.py
index a711b0d..26df345 100644
--- a/src/sliceitoff/game/level.py
+++ b/src/sliceitoff/game/level.py
@@ -41,8 +41,7 @@ class Level:
def step(self, dt):
self.status.update(dt = dt)
self.field.update(dt = dt)
- self.enemies.update(dt = dt)
- self.enemies.hit_walls(self.field.active_sprites())
+ self.enemies.update(dt = dt, field_rects = self.field.active_rects() )
if self.level_info.active:
self.level_info.update(dt = dt)