diff options
author | Viljami Ilola <+@hix.fi> | 2024-04-10 16:46:44 +0300 |
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committer | Viljami Ilola <+@hix.fi> | 2024-04-10 16:46:44 +0300 |
commit | aab1bd74450e7c074417e25919c1cd8e71c31d82 (patch) | |
tree | 3367e455af490f688268f84b636be47368e5fe6e /src/sliceitoff/mainmenu/mainmenu.py | |
parent | a6aadcc36295ae8bf09b630f02171dd2843db2e4 (diff) |
move mainmenu under game where it belongs
Diffstat (limited to 'src/sliceitoff/mainmenu/mainmenu.py')
-rw-r--r-- | src/sliceitoff/mainmenu/mainmenu.py | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/src/sliceitoff/mainmenu/mainmenu.py b/src/sliceitoff/mainmenu/mainmenu.py deleted file mode 100644 index d747f7d..0000000 --- a/src/sliceitoff/mainmenu/mainmenu.py +++ /dev/null @@ -1,73 +0,0 @@ -""" mainmenu.mainmenu - Let's user choose """ -from enum import IntEnum -import pygame - -from sliceitoff.screens import mainmenu_screen -from sliceitoff.display import Scaling - -from sliceitoff.game.explodeout import ExplodeOutGroup - -MOUSE_TRESHOLD = 100 - -class MenuItems(IntEnum): - """ Items in the menu. Should match mainmenu_screen """ - NEWGAME = 0 - HISCORES = 1 - INSTRUCT = 2 - QUIT = 3 - -class Mainmenu(ExplodeOutGroup): - """ sprite group with imputs to make selection """ - def __init__(self): - super().__init__() - self.add(mainmenu_screen(0)) - self.selection = 0 - self.mousey = 0 - - def update(self, dt = 0, **kwargs): - """ Does it all. Reads keyboard and updates screen """ - if not super().update(dt = dt, **kwargs) or self.explode: - return - - for event in pygame.event.get(): - if event.type == pygame.QUIT: - self.selection = MenuItems.QUIT - self.do_fadeout() - break - if event.type == pygame.MOUSEBUTTONDOWN and event.button <= 3: - self.do_fadeout() - break - if event.type == pygame.KEYDOWN: - if self.process_key(event.key): - break - elif event.type == pygame.MOUSEMOTION: - self.process_mouse_motion() - self.empty() - self.add(mainmenu_screen(self.selection)) - - def process_mouse_motion(self): - """ Mouse movement up or down moves menu selection """ - self.mousey += pygame.mouse.get_rel()[1] - pygame.mouse.set_pos(Scaling.center) - if abs(self.mousey) > MOUSE_TRESHOLD: - self.selection += 1 if self.mousey > 0 else -1 - self.selection %= len(MenuItems) - self.mousey = 0 - - def process_key(self, key): - """ Processes known key presses """ - match key: - case pygame.K_KP_ENTER | pygame.K_RETURN | pygame.K_RIGHT: - self.do_fadeout() - return True - case pygame.K_ESCAPE | pygame.K_q | pygame.K_LEFT: - self.selection = MenuItems.QUIT - self.do_fadeout() - return True - case pygame.K_UP: - self.selection -= 1 - self.selection %= len(MenuItems) - case pygame.K_DOWN: - self.selection += 1 - self.selection %= len(MenuItems) - return False |