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authorViljami Ilola <+@hix.fi>2024-03-20 16:59:13 +0200
committerViljami Ilola <+@hix.fi>2024-03-20 16:59:13 +0200
commit398eebe7829622c6983cb28528f2208b4d596f32 (patch)
tree411f5d2fa3b7fc8b5352bc3cda49621fbd858919 /src/sliceitoff/screens/levelup.py
parent191110be33196866998da385fbc3107344d2bf73 (diff)
text to srites. cache scaled font sprites...
Diffstat (limited to 'src/sliceitoff/screens/levelup.py')
-rw-r--r--src/sliceitoff/screens/levelup.py27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/sliceitoff/screens/levelup.py b/src/sliceitoff/screens/levelup.py
new file mode 100644
index 0000000..178160c
--- /dev/null
+++ b/src/sliceitoff/screens/levelup.py
@@ -0,0 +1,27 @@
+import os
+import pygame
+
+from display import Scaling
+from images import Images, Fonts
+from stats import Stats
+
+class Status():
+ def __init__(self):
+ self.sprites = pygame.sprite.Group()
+
+ def update(self, dt):
+ """ Update sprites basis of dt. dt = milliseconds from last update """
+
+ score_str = (
+ "{:02d}\x12 {:02d}\xfe {:02d}\x03 "
+ "{:02d}\x0e {:08d}\x0f").format(
+ Stats.level,
+ 99 if Stats.percent == 100 else int(Stats.percent),
+ Stats.lives,
+ Stats.bonus // 1000,
+ Stats.score)
+ self.sprites = TextGroup(
+ score_str,
+ (0, 282_000),
+ size = 16_000,
+ font = '8x8')