diff options
author | Viljami Ilola <+@hix.fi> | 2024-03-24 01:22:39 +0200 |
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committer | Viljami Ilola <+@hix.fi> | 2024-03-24 01:22:39 +0200 |
commit | cd128f5bc4fae39fb7e77683758d437f64eb4203 (patch) | |
tree | f4f3efbca3e11e7f6fb73a227ad09ef11918ec48 /src/sliceitoff/screens | |
parent | 4353670f0cee67550b20dfcfd51b81386372f358 (diff) |
gameover, level x and level up screens
Diffstat (limited to 'src/sliceitoff/screens')
-rw-r--r-- | src/sliceitoff/screens/__init__.py | 5 | ||||
-rw-r--r-- | src/sliceitoff/screens/gameover.py | 8 | ||||
-rw-r--r-- | src/sliceitoff/screens/level.py | 9 | ||||
-rw-r--r-- | src/sliceitoff/screens/levelup.py | 42 |
4 files changed, 38 insertions, 26 deletions
diff --git a/src/sliceitoff/screens/__init__.py b/src/sliceitoff/screens/__init__.py index 89294bd..ad49657 100644 --- a/src/sliceitoff/screens/__init__.py +++ b/src/sliceitoff/screens/__init__.py @@ -1,2 +1,5 @@ -#from .levelup import LevelUp from .welcome import welcome_screen +from .levelup import levelup_screen +from .gameover import gameover_screen +from .level import level_screen + diff --git a/src/sliceitoff/screens/gameover.py b/src/sliceitoff/screens/gameover.py new file mode 100644 index 0000000..33bda18 --- /dev/null +++ b/src/sliceitoff/screens/gameover.py @@ -0,0 +1,8 @@ +from text import TextPage + +def gameover_screen(): + return TextPage( + "Game Over!", + font = '8x8', + size = (24_000, 24_000), + pos = (48_000, 108_000) ) diff --git a/src/sliceitoff/screens/level.py b/src/sliceitoff/screens/level.py new file mode 100644 index 0000000..4a63dc2 --- /dev/null +++ b/src/sliceitoff/screens/level.py @@ -0,0 +1,9 @@ +from text import TextPage +from stats import Stats + +def level_screen(): + return TextPage( + f"Level {Stats.level}!", + font = '8x8', + size = (24_000, 24_000), + pos = (48_000, 108_000) ) diff --git a/src/sliceitoff/screens/levelup.py b/src/sliceitoff/screens/levelup.py index 178160c..0a0468b 100644 --- a/src/sliceitoff/screens/levelup.py +++ b/src/sliceitoff/screens/levelup.py @@ -1,27 +1,19 @@ -import os -import pygame - -from display import Scaling -from images import Images, Fonts +from text import TextPage from stats import Stats -class Status(): - def __init__(self): - self.sprites = pygame.sprite.Group() - - def update(self, dt): - """ Update sprites basis of dt. dt = milliseconds from last update """ - - score_str = ( - "{:02d}\x12 {:02d}\xfe {:02d}\x03 " - "{:02d}\x0e {:08d}\x0f").format( - Stats.level, - 99 if Stats.percent == 100 else int(Stats.percent), - Stats.lives, - Stats.bonus // 1000, - Stats.score) - self.sprites = TextGroup( - score_str, - (0, 282_000), - size = 16_000, - font = '8x8') +def levelup_screen(): + text = ( + " LEVEL UP BONUS!\n" + " ===============\n" + "\n" + f"Level{Stats.level*3000:7d}pts\n" + f"Time{Stats.bonus:8d}pts\n" + f"\n" + f"Total{Stats.level*3000+Stats.bonus:7d}pts") + + return TextPage( + text, + font = 'hearst', + size = (12_000, 24_000), + grid = (14_000, 24_000), + pos = (12_000, 6_000) ) |