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-rw-r--r--src/sliceitoff/game/level.py3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/sliceitoff/game/level.py b/src/sliceitoff/game/level.py
index a711b0d..26df345 100644
--- a/src/sliceitoff/game/level.py
+++ b/src/sliceitoff/game/level.py
@@ -41,8 +41,7 @@ class Level:
def step(self, dt):
self.status.update(dt = dt)
self.field.update(dt = dt)
- self.enemies.update(dt = dt)
- self.enemies.hit_walls(self.field.active_sprites())
+ self.enemies.update(dt = dt, field_rects = self.field.active_rects() )
if self.level_info.active:
self.level_info.update(dt = dt)