From 85adc89f53763b4390f7e51161a05ab394143152 Mon Sep 17 00:00:00 2001 From: Viljami Ilola <+@hix.fi> Date: Sat, 16 Mar 2024 11:11:56 +0200 Subject: drafting game components --- src/sliceitoff/display/display.py | 24 ++++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) (limited to 'src/sliceitoff/display/display.py') diff --git a/src/sliceitoff/display/display.py b/src/sliceitoff/display/display.py index 151bb11..af61d49 100644 --- a/src/sliceitoff/display/display.py +++ b/src/sliceitoff/display/display.py @@ -1,16 +1,36 @@ import pygame +from .static import ( + Scaling, + INTERNAL_WIDTH, + INTERNAL_HEIGHT, + INTERNAL_ASPECT) + class Display(): def __init__(self): pygame.display.init() mode_info = pygame.display.Info() self.screen = pygame.display.set_mode( (mode_info.current_w, mode_info.current_h), - pygame.FULLSCREEN ) + pygame.FULLSCREEN | pygame.SCALED ) + + def get_scaling(self): + w, h = self.screen.get_size() + if w/h <= INTERNAL_ASPECT: + scale = w / INTERNAL_WIDTH + left = 0 + top = int((h - INTERNAL_HEIGHT * scale) / 2) + else : + scale = h / INTERNAL_HEIGHT + left = int((w - INTERNAL_WIDTH * scale) / 2) + top = 0 + return Scaling(scale, left, top) def update(self, groups = None): """ Updates the screen: clear, blit gropus and flip """ - self.screen.fill() + self.screen.fill("magenta") + for group in groups: + group.draw(self.screen) pygame.display.flip() def __del__(self): -- cgit v1.2.3