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""" enemies.ball - Enemy type that goes straight line hitting walls """
from random import randrange, choice
from sliceitoff.text import get_letter_surface
from .enemy import Enemy
BALL_SPAWN_AREA = (0, 0, 300_000, 200_000)
BALL_MOVEMENT = (100, 100)
BALL_SYMBOLS = (0x1,0x2)
BALL_SIZE = 8_000
class EnemyBall(Enemy):
""" Basic type of enemy. """
def __init__(self):
super().__init__()
self.position = (
randrange(BALL_SPAWN_AREA[0], BALL_SPAWN_AREA[2]),
randrange(BALL_SPAWN_AREA[1], BALL_SPAWN_AREA[3]))
self.movement = (
randrange(0, BALL_MOVEMENT[0]*2) - BALL_MOVEMENT[0],
randrange(0, BALL_MOVEMENT[1]*2) - BALL_MOVEMENT[1])
font_key = ('8x8', BALL_SIZE, 0)
surface = get_letter_surface(font_key, choice(BALL_SYMBOLS))
self.image = surface.subsurface(
(0, 0, surface.get_rect().w, surface.get_rect().w))
self.update()
self.rect = None
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