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""" game.show - Sprite group that show sprites and skips if key is pressed """
from .anykey import anykey
from .explodeout import ExplodeOutGroup
class Show(ExplodeOutGroup):
""" To show some sprites and quit on any key """
def __init__(self, sprites = None, active = True):
super().__init__(active = active)
self.add(sprites)
self.timeout = 15_000
def update(self, dt = 0, **kwargs):
""" First timeout then fadeout and then inactivity """
if not super().update(dt = dt, **kwargs):
return
if anykey():
self.do_fadeout()
if self.timeout <= 0:
self.do_fadeout()
self.timeout -= dt
def sprites(self):
""" Return sprites only when active """
return super().sprites() if self.active else []
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