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import os
from pathlib import Path
import unittest
import pygame
os.environ["TEST_CONFIG_FILE"] = "/tmp/sliceitoff-hiscores-test"
from sliceitoff.settings import settings
from sliceitoff.hiscores import hi_scores
class TestHiScores(unittest.TestCase):
def setUp(self):
self.filename = Path("/tmp/sliceitoff-hiscores-test")
if self.filename.is_file():
self.filename.unlink()
def tearDown(self):
if self.filename.is_file():
self.filename.unlink()
def test_can_create(self):
self.assertNotEqual(None, hi_scores)
def test_config_save_can_run(self):
hi_scores.save()
def test_scores_can_be_added(self):
hi_scores.add(500_000,"HUH")
def test_scores_can_be_saved(self):
hi_scores.add(230_000,"ZAP")
hi_scores.save()
settings.save()
with open(self.filename, "r", encoding="utf-8") as cfile:
for line in cfile:
if line == "hiscore=230000!ZAP\n":
break
else:
self.fail("Problem saving hiscores.")
def test_high_enough(self):
for _ in range(20):
hi_scores.add(100_000,"LOL")
self.assertFalse( hi_scores.high_enough(99_999) )
self.assertFalse( hi_scores.high_enough(100_000) )
self.assertTrue( hi_scores.high_enough(100_001) )
def test_str_can_run(self):
str(hi_scores)
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