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import unittest
import pygame

from pathlib import Path

from sliceitoff.stats import Stats
from sliceitoff.status import Status

class TestStatus(unittest.TestCase):
    def setUp(self):
        self.stats = Stats()
        self.status = Status( stats = self.stats)

    def test_can_create(self):
        self.assertNotEqual(None, self.status)

    def test_updating_without_crash(self):
        for _ in range(100):
            self.status.update(dt=100)
        for _ in range(100):
            self.stats.add_score(100)
            self.stats.percent -= 1
            self.status.update(dt=100)